成歩堂 龍ノ介 (Ryūnosuke Naruhodō) (
locumstudentesquire) wrote2022-05-05 03:13 pm
Entry tags:
Aion Teleos | Info
Ryunosuke Naruhodo
❖❖❖❖❖ Shimmering ❖❖❖❖❖
The Great Ace Attorney | Post 'Adventures'
23 Years Old
Male, He/Him
The Champion
Greentruth
❖ First Impressions ❖
Physical
At an initial glance, there really isn't much about Ryunosuke that makes him stick out significantly from the average human dude. A bit on the shorter side for adult male (standing at 5'6"/168cm tall), he has black hair that he keeps cropped short, dark brown eyes, and he's left-hand dominant. For characters who would have context for this sort of thing, he is visibly of East Asian (Japanese) descent. One of his (regrettably) trademark features is that his eyes tend to bulge when he's trying too hard to appear attentive, and his gaze tends to flick around wildly when he's anxious, which... I'm afraid that is going to be a common occurrence in this game! Feel free to comment on that. Another trademark: sometimes he is SO bad at hiding what he's really thinking, people can practically read his mind just by looking at his face? Feel free to comment on that too, provided it's funny.
Since adventuring and exercising are not really his forte, for the most part he is NOT particularly muscular in build. His arms/shoulders are the only parts of him that are remotely toned, as he partook in recreational kyudo back in Japan, but he's several months out of practice since leaving for England. He has a very crisp, clearly enunciated manner of speaking, a product combined from his educational background in linguistics and his hobby of indulging in tongue twisters and word games. Here's a voice sample if you find that sort of thing helpful.
(Note, I try to play him with the localized English voice acting in mind, because that's. What I'm familiar with dlsfmkmlsdm sorry to anyone who played back before the official localization.)
Personality
Put him into a group of strangers, and Ryunosuke isn't likely to be the first guy to break the ice. He's fairly quiet by nature, and comes off as either uptight and/or high strung, depending on the generosity of your reading. This is an image that probably isn't helped much by his tendency to hold himself with a very stiff and proper posture, back straight and hands clasped behind his back, whenever he's in a situation where he's trying to make a good impression.
Get him talking one-on-one though, and you'll find he's very easy to get along with
He does have some underlying self-confidence and anxiety issues which, at the canon point he's been pulled from, he has made some great strides in conquering, having reached a new level of self-realization and actualization during his experiences in London. But he's also just kind of naturally anxious by nature, and getting catapulted out of his comfort zone is going to set him back a bit.
❖ Background ❖
SPOILER WARNING FOR THE GREAT ACE ATTORNEY: ADVENTURES (CASES 1-1 THROUGH 1-5)
Ryunosuke hails from a world that is basically the same as our own, just with a dash of the sort of absurdist twist one might expect from an Ace Attorney game. Unlike the mainline AA games, The Great Ace Attorney takes place around the turn of the 19th century, during the Meiji Restoration in Japan and the Victorian era of England.
The protagonist of the story, Ryunosuke starts things out as a 23 year old, second year student studying English at the recently established Imperial Yuumei University in Tokyo. One day, as AA protagonists are prone to do, he gets arrested and wrongly accused of murder, set to stand trial in Japan's recently established court system. With the help of his best friend Kazuma Asogi, Ryunosuke successfully defends himself in court and earns back his freedom, despite his own government's desperation to resolve the incident quickly rather than fairly.
After the trial, Kazuma is set to leave on a super exclusive study-abroad tour in London, where he intends to study Western law and bring what he learns back to Japan in order to reform their justice system, which he sees as being off to a rocky start. He convinces Ryunosuke to secretly come along on the study tour, traveling there as a stowaway inside Kazuma's wardrobe. Tragically, Kazuma dies two weeks into the long steamship journey, and Ryunosuke is... Once again, blamed for the murder. With the help of the great detective Herlock Sholmes, and Kazuma's assigned Legal Assistant, Susato Mikotoba, Ryunosuke manages to clear his name. Again.
With Kazuma gone, the Empire of Japan is without a law student to send on the tour. Not wanting to see his friend's dream go unrealized, Ryunosuke steps up to the plate (at Sholmes' suggestion) and... literally learns everything he can about being a defense attorney in the British court system, all in the most intense month long cram session of his life. I'm not kidding. He pulls it off somehow? He arrives in England to announce himself as Kazuma's replacement.
Shit happens. Literally the day he arrives he gets thrown into a trial defending a local philanthropist against, what else but a murder charge, and wins an acquittal for the guy. He and Susato move into the attic at 221B Baker Street at Sholmes' invitation. He defends future famous Japanese author and fellow student abroad, Natsume Soseki, in court. Twice. Once for murder, and once for attempted murder. He and his Baker Street family adopt Soseki's cat. He and Susato get an aquarium and raise a bunch of prawns and sea anemones. He defends a rude cockney street orphan against a murder charge and, in the course of a single trial: exposes that his very first client WAS actually guilty of murder the whole time, exposes confidential secrets held by the British government (despite the protests of Scotland Yard and the queen herself), and wins an acquittal for his plucky orphan friend by doing so.
He is temporarily relieved of his right to practice law after that... Surprisingly, just for the part where he got an acquittal for an actually guilty person? And not for the part where he exposed confidential government secrets in court. He was in the middle of spending a summer hitting the law books again, taking things day by day... And then he woke up in a freaky crystal chrysalis in a different world.
Ryunosuke hails from a world that is basically the same as our own, just with a dash of the sort of absurdist twist one might expect from an Ace Attorney game. Unlike the mainline AA games, The Great Ace Attorney takes place around the turn of the 19th century, during the Meiji Restoration in Japan and the Victorian era of England.
The protagonist of the story, Ryunosuke starts things out as a 23 year old, second year student studying English at the recently established Imperial Yuumei University in Tokyo. One day, as AA protagonists are prone to do, he gets arrested and wrongly accused of murder, set to stand trial in Japan's recently established court system. With the help of his best friend Kazuma Asogi, Ryunosuke successfully defends himself in court and earns back his freedom, despite his own government's desperation to resolve the incident quickly rather than fairly.
After the trial, Kazuma is set to leave on a super exclusive study-abroad tour in London, where he intends to study Western law and bring what he learns back to Japan in order to reform their justice system, which he sees as being off to a rocky start. He convinces Ryunosuke to secretly come along on the study tour, traveling there as a stowaway inside Kazuma's wardrobe. Tragically, Kazuma dies two weeks into the long steamship journey, and Ryunosuke is... Once again, blamed for the murder. With the help of the great detective Herlock Sholmes, and Kazuma's assigned Legal Assistant, Susato Mikotoba, Ryunosuke manages to clear his name. Again.
With Kazuma gone, the Empire of Japan is without a law student to send on the tour. Not wanting to see his friend's dream go unrealized, Ryunosuke steps up to the plate (at Sholmes' suggestion) and... literally learns everything he can about being a defense attorney in the British court system, all in the most intense month long cram session of his life. I'm not kidding. He pulls it off somehow? He arrives in England to announce himself as Kazuma's replacement.
Shit happens. Literally the day he arrives he gets thrown into a trial defending a local philanthropist against, what else but a murder charge, and wins an acquittal for the guy. He and Susato move into the attic at 221B Baker Street at Sholmes' invitation. He defends future famous Japanese author and fellow student abroad, Natsume Soseki, in court. Twice. Once for murder, and once for attempted murder. He and his Baker Street family adopt Soseki's cat. He and Susato get an aquarium and raise a bunch of prawns and sea anemones. He defends a rude cockney street orphan against a murder charge and, in the course of a single trial: exposes that his very first client WAS actually guilty of murder the whole time, exposes confidential secrets held by the British government (despite the protests of Scotland Yard and the queen herself), and wins an acquittal for his plucky orphan friend by doing so.
He is temporarily relieved of his right to practice law after that... Surprisingly, just for the part where he got an acquittal for an actually guilty person? And not for the part where he exposed confidential government secrets in court. He was in the middle of spending a summer hitting the law books again, taking things day by day... And then he woke up in a freaky crystal chrysalis in a different world.
❖ Abilities & Skills ❖
Abilities:
❖ Insight lets him see your shounen power and your doubts.
Skills:
❖ Surprisingly? Public speaking. He's real good at it.
❖ Diplomacy, theoretically, as debating/negotiating is a big part of his job.
❖ Tongue twisters 8'T
❖ Deductive reasoning
❖ Crime scene investigation
❖ He can sort of use a sword and More sort of use a bow. He has a pretty good base of knowledge to practice really hard and get decent at both, I guess, is the thing.
❖ He can dance but if you ask me to thread out dancing in detail I will kill u (jk)
❖ Can easily fit inside a steamer trunk for your traveling convenience
❖ Insight lets him see your shounen power and your doubts.
Skills:
❖ Surprisingly? Public speaking. He's real good at it.
❖ Diplomacy, theoretically, as debating/negotiating is a big part of his job.
❖ Tongue twisters 8'T
❖ Deductive reasoning
❖ Crime scene investigation
❖ He can sort of use a sword and More sort of use a bow. He has a pretty good base of knowledge to practice really hard and get decent at both, I guess, is the thing.
❖ He can dance but if you ask me to thread out dancing in detail I will kill u (jk)
❖ Can easily fit inside a steamer trunk for your traveling convenience
❖ Resources ❖
Items
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.Item One
Item TWo
Hangouts
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.Hangout One (City)
Hangout Two (City)
❖ Permissions ❖
Out of Character
Writing Style: Brackets is preferred bc I like to get goofy in the narration sometimes, but I'm flexible and willing to do prose if brackets are harder for you!Backtagging: Totally fine, although there's always a chance that the longer a thread has been going the more likely I'm going to be to kind of... Lose the vibe of what we were doing? And possibly lose steam. So please don't take it personally if I fall off a thread that's been going for like 2 months or w/e! Also if it's something super important and I'm being slow feel free to poke me.
Threadhopping: Generally OK but asking first is preferred!
Offensive Subjects: I can be pretty sensitive about pet death related content and WILDLY oversensitive to violence against dogs in particular, so I'd prefer to avoid discussion of IRL examples of that if possible. This doesn't apply to like... If your character has an animal form and they get in a fight or whatever. I can handle that sort of thing fine.
In Character
Physical Violence: A-OK but I like to discuss things first just so we know we are on the same page about what's going to happen!Death/Dissipation: Death no, dissipation yes but let's plot out the details first.
Physical Affection: I'm fine with it, he might not be though, depending on context and whether he knows your character already or not.
Shipping/Sex: Ships: Yes. Please. Please, god 😔 He's a little guy full of so much love and loyalty for his friends and I would absolutely die to get a cross-canon ship going someday. Please respect that I mainly tend to only ship him w/ dudes tho! Sex: I'm not opposed to making it happen but I also have a tendency to get really self-conscious/embarrassed about writing smut so it's possible that I may only be able to thread it up to a point and then have to handwave the more explicit stuff.
Mental/Communion: There's this running joke in the game that he tends to wear his thoughts on his face and everyone around him can almost always tell exactly what he's thinking, so if your character is a mind reader they might not even have to use their powers to get a read on him! 8'T No but uhhh that's fine just make sure you're responding to actual IC thoughts he's having and not accidentally responding to like, dumb OOC jokes I make in the narration.
Offensive Subjects: Do NOT get him started on proper terminology for certain digging implements.

no subject
PROMISE OF THE INNOCENT:
The mark of the Innocent appears on the palm of your hand, drawn in glowing lines. For now, there will be no immediate effects, but this trait may be called out in certain situations where it becomes relevant."
no subject
Bearing the soul of the Champion and Innocent both, this noble spirit fights for peace and happiness with the purest of intentions. It is blessed with a sense of serendipity, walking a path of innocent hope.
Once per moon, this trait can be invoked to have the Hero miraculously survive danger they have put themselves in for heroic purposes, or to accomplish a feat of heroics that would normally be beyond their capability. While functioning under this power, it will seem as if they have been blessed by the heavens.
The trait replaces the Promise of the Innocent. It cannot be used while a character is Kenoma attuned. Whether this power appears now or later, they will feel the shift in their spirit immediately, and the Innocent’s mark on their hand will vanish. They may lose or retain the physical Innocence traits they developed at your choosing.
INSIGHT - Mechanics
When it's active: He’s able to see a colorful aura around whoever he happens to be looking at. He observes this aura almost like it’s an extra form of body language, something that he can interpret and use to increase his understanding of a person.
What do the auras look like?
This aura can fluctuate in shape, color and intensity in a variety of different ways, depending on the person’s inner thoughts and corresponding emotional state. Their aura also might not always reflect the words they say aloud, such as when a character is putting up an act or a front, or if they're in immense denial about something.
The colors of the aura are significant and read as follows:
Red = Strong conviction, determination, resolve or confidence.
Blue = Doubts, uncertainty, a lack of conviction.
Purple = Neutral; this is the color people’s auras appear to be if his power misfires (if someone has opted out OOCly from being read, and it's a situation where Ryu would still try to use his power.)
I encourage getting creative with your character’s auras when Insight is active! Shifting the focus of their thoughts could encourage a swell of a certain color, conflicting emotions could create a chaotic swirl of red and blue... IDK, get wild with it!
Here are some random examples I churned out just in case that helps anyone get a better picture of what I'm talking about:
A character who is extremely angry about something that has just happened and, in that moment becomes determined to act immediately and fight as hard as possible to make things right again: red aura that swells out around them and flickers like towering flames.
A character trying very hard to act tough and aloof about something that actually upsets them: an aura that has the red fringes of their determination to not let on how they really feel, but the core is a deep rippling blue.
A character who severely lacks confidence but desperately wants to be respected: a blue aura with little flickers of red burning at the center, fighting to overcome the doubts.
Please don't respond to this as I'll be making some changes once the boy reaches tier 2.